The Use of Taboo Game to Enrich Students’ Vocabulary in Junior High School

Authors

  • Krisnang Vero Estonia Tefa Institut Pendidikan Soe Author
  • Marthisa Olivia Billik Institut Pendidikan Soe Author
  • Yabes Olbata Institut Pendidikan Soe Author

Keywords:

Enrich; Taboo Game; Vocabulary.

Abstract

This study has purpose to investigate the implementation of the taboo game to enrich students’ vocabulary to solve students problems such as students lack of motivation, students lack of confidence and students lack of vocabulary. The method used in this research is Classroom Action Research. The research was conducted in two cycles at SMP Negeri 2 Soe started from 31st July 2023 to 14th August 2023. The participants were 20 students of VII E of SMP Negeri 2 Soe. This research used several data instruments. There are observation checklists for teacher and students to see students’ activity in the learning singular and plural nouns use taboo game in improving students’ ability in memorize the nouns and tests to measure students’ initial ability in the class. The research findings showed that the taboo game can enrich students’ vocabulary. The mean score of the students in the pre-test increased significantly from 58 to 78 in the posttest 2.

 

 

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Published

2024-07-30

How to Cite

The Use of Taboo Game to Enrich Students’ Vocabulary in Junior High School. (2024). Jurnal Edusaintek, 2(1), 20-29. https://ejurnal.ips.ac.id/index.php/JE/article/view/49